Script listing

Auto M1 Open Source TSB script

Recent open-source combat listing that triggers M1 actions when an opponent is nearby.

Unknown

Reported features

Listing stateNeeds recheck
Last checked11 Sep 2026
Copy-ready loader

Script

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Communicate

local function updateCommunicate()
  local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
  Communicate = char:FindFirstChild("Communicate") or char:WaitForChild("Communicate", 5)
end

LocalPlayer.CharacterAdded:Connect(function()
  task.wait(1)
  updateCommunicate()
end)

updateCommunicate()
while true do
  task.wait(0.03)
  if not Communicate then updateCommunicate() continue end
  local myChar = LocalPlayer.Character
  local myRoot = myChar and myChar:FindFirstChild("HumanoidRootPart")
  if not myRoot then continue end
  local nearby = false
  for _, player in ipairs(Players:GetPlayers()) do
    local root = player ~= LocalPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart")
    if root and (root.Position - myRoot.Position).Magnitude < 8 then nearby = true break end
  end
  if nearby then
    pcall(function()
      Communicate:FireServer({ Mobile = true, Goal = "LeftClick" })
      Communicate:FireServer({ Mobile = true, Goal = "LeftClickRelease" })
      Communicate:FireServer({ Goal = "PingCheck", Time = tick() })
    end)
  end
end
About this listing

Auto M1 Open Source TSB script: features and loader details

This Auto M1 Open Source TSB script page records the reported Auto Attack, Combat features, its access label and device notes. The recorded loader is placed on this detail page so a player can review the listing before copying.

A TSB script can change after a Roblox or game update. Check the listing date and feature labels, then compare related TSB scripts below if this Auto M1 Open Source TSB script does not match what you need.

Use your own judgment.

TSBScript.net is an index of community-shared information, not the creator of these tools. Game updates, executor support and external loaders can change without notice.